Soluna Overview
Table of Contents
- ☞ General Changes & Improvements
- ☞ Skill Changes
- ☞ Progression
- ☞ Leeching
- ☞ Legion
- ☞ Equipment Progression
- ☞ HP Washing
- ☞ Sylph Ring
- ☞ Star Force Dungeon
- ☞ Bosses, Expeditions and Timers
- ☞ Party Quests
- ☞ Gachapon
- ☞ Cygnus Knights Changes
- ☞ Voting
- ☞ Stylist and Style Saver
- ☞ Professions
- ☞ Automated Events
- ☞ Item Sharing
- ☞ Fishing System
General Changes & Improvements
✓ Changes in items
Von Leon's Helmets and Overalls now comes with base weapon/magic attack Angelic Blessing Rings now comes with 1 base scroll slot available All Shield slot items can no longer be scrolled with Potential Scrolls or Cubed. Secondary Weapons imported are capable of rolling prime potential lines of a regular weapon Attack Speed for 2H Weapons, 1H Weapons and Hand Cannons have been altered to be static value for every item Fishing Belt, Medal and Pendant comes with hidden effects of +Bonus EXP%/Drop Rate%/Meso Rate% Untradeable Equips with PSOK/SOK Tags can now be shared within accounts without needing to cut it
✓ Client Modifications: QoL Improvements
1. Super Tubi activated 2. Chat Spam restriction lifted 3. 'No Breath': Can still cast actions after attacking 4. Droppable Cash Items 5. FM Store supports Cash Items 6. Storage supports Cash Items 7. Adjustable Resolution from in-game directly 8. Support for newly added skills 9. In-game Background Removal (Dark BG) 10. Uncapped Facial/Hair Style IDs 11. Uncapped EXP Int size (Can exceed 2.1Bil EXP) 12. Uncappped Move/Jump speed 13. Custom EXP Table 14. Item tooltip displays clean/scrolled stats separately 15. Item tooltip displays 'Star Force' level upon first successful enhancement 16. 3rd Party Damage Skins 17. Custom Server-Client Packet handling 18. Toggles for Item Indicator 19. Toggles for 3rd Party Damage visuals 20. Slider toggle for Damage/Skill transparency 21. Lifted gender restriction on items 22. Toggles for map fade 23. PIC Typer 24. Fixed client stutters involving gamepads 25. Fixed client-drag stopping packets from being processed 26. Double Jump Flash Jump support for all classes with FJ. 27. In-game voting support
✓ Monster & Drop Changes
Global Drops: Cubes, Chaos Scrolls, White Scrolls, Clean Slate Scrolls Meso Rate now runs off a custom formula which scales the amount based on monster level/hp Monsters >= Level 100 are now slightly buffed in HP, giving more EXP/Mesos and NX to ease up the grind Monster Spawn Rate has been increased significantly for all monsters Expedition Bosses have their difficulty (stats) increased significantly
✓ Automated Lie Detector
✓ Anti-KS Map Ownership
✓ Convenient Commands - Viewed through @Help
✓ Increased Quest EXP Rate: 3x on top of your current EXP rate
✓ Working Monster Cards and Crusader Codex Sets
✓ Imported Cosmetics, Regions and Styles
✓ Non P2W Pet Vac + Hyper Tele Rock in Cash Shop
Skill Changes
List of all our changes we have done towards every class.
Progression details
In Soluna, progression should be rather quick and you would ideally want to get as much legion characters leveled up as possible to maximize your damage on your main class.
Gears should naturally come from gachapon and drops along the way as you play so there's no need to worry about it until you're ready to grind on your main class.
Note that when leveling any class, always add your stats to your main stats as there are no secondary stats requirements in Soluna.
There are two primary methods of leveling, one being the regular grind and the other being questing.
Training Spots
Level Range | Training Spot |
---|---|
10+ | Green Mushrooms |
20+ | Henesys Golems |
35+ | Copper Drakes |
50+ | Haunted Mansion Voodoos |
70+ | Sahel Desert |
80+ | Magatia Roids |
100+ | Fantasy Theme Park: Galloperas |
120+ | Bossing/Neo City |
Questing
Questing is a decent alternative for solo leveling during your early phases as you receive 3x EXP Multiplier on top of your current EXP Rate. Recommended questlines: Job Instructor, Demon Hat, Sand Bandits and Red Scorpions, Mushroom Kingdom, Keeny's Research (Strong Machine Gloves). Any questline around your level should be a viable source of EXP with our boosted multiplier.
Progressive EXP Curve
Our EXP Table has been modified and is now capable of handling uncapped EXP values. This means that EXP will now exceed 2.1B at certain levels, increasing the difficulty as you progress. To ensure that the maximum level (250) is actually achiveable, we have also implemented progressive EXP where your exp rate will increase along with your level at specific level gaps. Be sure to utilize all sorts of EXP Boost in-game such as partying, item sets and possible consumables to maximize your gains!
Level Range | Experience Rate |
---|---|
10 - 29 | 2x |
30 - 49 | 3x |
50 - 69 | 5x |
70 - 89 | 6x |
90 - 109 | 7x |
110 - 129 | 8x |
130 - 149 | 9x |
150 - 199 | 10x |
200 - 250 | 12x |
Leeching / Party Play
Leeching is greatly enhanced in Soluna, rewarding players who team up together. However, there is a AFK penalty in place causing players who are inactive for over 2 minutes to receive 0 EXP and contribute no bonus EXP to the party.
For every party member actively playing grants the party a bonus 20% EXP. As for attackers/mobbers who tends to clear off monsters more often, we have tweaked the EXP ratios to favor such cases as well so to encourage more players to team up.
On top of the 20% per party member active, in certain regions such with naturally tougher mobs such as Lionheart Castle will grant you additional bonus EXP rates.
Legion
Legions is one of the core system in Soluna, where you gain 1% All Stats for every 10 levels you achieve on a unique class. Unique classes are jobs that branches out starting from second job.
There are the current unique jobs that are available for legions:
Unique Classes |
---|
Beginner |
Fighter - Hero |
Page - Paladin |
Spearman - Dark Knight |
Ice/Lightning Wizard - Ice/Lightning Arch Mage |
Fire/Poison Wizard - Fire/Poison Arch Mage |
Cleric - Bishop |
Hunter - Bowmaster |
Crossbowman - Marksman |
Bandit - Shadower |
Assassin - Night Lord |
Brawler - Buccaneer |
Gunslinger - Corsair |
Noblesse |
Dawn Warrior - Soul Master |
Blaze Wizard - Flame Wizard |
Wind Archer - Wind Breaker |
Night Walker - Night Walker |
Thunder Breaker - Striker |
Legend |
Aran |
Canonneer (Cannon Master) |
Dual Blade |
Evan |
Demon Slayer |
Mechanic |
Wild Hunter |
Battle Mage |
Mercedes |
Equipment Progression
Here are some of the core methods to progress with your gears: scrolling, cubing and star forcing Scrolling: A notable change in Soluna is that there are no 30% Dark Scrolls in the drop table, only regular 10s and 60s can be grinded from specific monsters. You can only gain 30% Dark Scrolls by Crafting them in Free Market which requires some ETC ores and currencies. Be sure to work on your Diligence Traits daily to max it out for a bonus 10% extra success rate which we have configured to apply to every scroll including special scrolls like chaos scrolls. Cubing: Another major change towards cubing is that there is no longer a 'Legendary' tier. All item potentials are capped at Unique. However, commonly known as 'trash lines' are manually filtered out, making cubing more flexible. In order to balance out all classes, shield slot items including Kataras, Demon Aegis and Magic Arrows are no longer cubable. We have added proper secondary weapons for all classes to enjoy a fair advantage over cubing. Only one cube exist in the game and can only be obtained through purchasing with NX. Star Force: We have implemented Star Force scrolls to replace the old Equip Enhancement System. These SF Scrolls can be crafted in Free Market, a single scroll exist for every star range. Formula for Star Force stats increment: (STR/DEX/INT/LUK) = ((ItemBaseStat * 35) * 0.40) * (ItemCurrentStarAmount / 15) + (ItemCurrentStarAmount * ItemLevelRequirement / 60) (Weapon/Magic Attack For Weapons) = ((ItemWeapon/MagicAttack * 35) * 0.20)* (ItemCurrentStarAmount / 15) + (ItemCurrentStarAmount * ItemLevelRequirement / 60) (Weapon/Magic Attack For Non-Weapons) = (ItemWeapon/MagicAttack + (ItemWeapon/MagicAttack * 0.5))* (ItemCurrentStarAmount / 15) + (ItemCurrentStarAmount * ItemLevelRequirement / 90) This means that Star Forcing gives a static amount of stats depending on the item's stats making it rewarding to enhance mid-late game gears for the best yields.
Item Level | Max Stars |
---|---|
0 ~ 99 | 3 |
100 ~ 119 | 5 |
120 ~ 139 | 10 |
140+ | 15 |
HP Washing System
There will be no need for old school HP washing with AP Resets in Soluna. Players will obtain HP Washing Potions from defeating Zakums and Horntails which upon consumption, awards the character with permanent increased Max HP. With each successful usage, the subsequent chance of success will decrease by 5%, starting from 65%. This can be done for 5 times each potion. Upon defeating the boss, these potions are automatically credited to your inventory. In the event of insufficient space, you may claim them manually from the NPC Room.
HP Wash Potions
Potion Type | HP per Use | Max Uses | Total HP |
---|---|---|---|
Zakum Health Potions | 250 HP | 5 | 1250 HP |
Horntail Health Potions | 350 HP | 5 | 1750 HP |
Chaos Zakum Health Potions | 500 HP | 5 | 2500 HP |
Chaos Horntail Health Potions | 700 HP | 5 | 3500 HP |
Sylph Ring
The Sylph Ring is one of the end game best-in-slot rings to have as you can upgrade it and have potential stats on it. You can craft the basic version of this ring from Free Market Entrance by speaking to the Crystal of Light, which will cost you 1 Freud's Journal, 100K NX and 50Mil Mesos. The stats and cost to upgrade will increase as you progress through all 5 levels.
Level |   NX | Mesos | Items | Stats |
---|---|---|---|---|
1 | 100,000 | 50,000,000 | None | 14 all stat, 20 HP/MP, 30 W./M.DEF |
2 | 1,500,000 | 500,000,000 | 2 MCS + 1 Freud's Journal + Clear Chaos Zakum & Chaos Horntail | 30 all stat, 370 HP/MP, 20 W./M.ATT, 280 W./M.DEF, 3 Star Force |
3 | 3,500,000 | 800,000,000 | 4 MCS + 1 Freud's Journal + Clear Toad & Arkarium | 100 all stat, 870 HP/MP, 90 W./M.ATT, 630 W./M.DEF, 5 Star Force |
4 | 5,500,000 | 1,200,000,000 | 8 MCS + 1 Freud's Journal + Clear Chaos PB & Von Leon | 220 all stat, 1620 HP/MP, 180 W./M.ATT, 1280 W./M.DEF, 10 Star Force |
5 | 7,500,000 | 1,700,000,000 | 15 MCS + 1 Freud's Journal + 400 WS + 20 Rock of Time + Clear Empress | 500 all stat, 2620 HP/MP, 400 W./M.ATT, 2280 W./M.DEF, 15 Star Force |
Star Force Dungeons
Star Force Dungeons are areas that contains enhanced versions of existing monsters in the regular world. These areas are designed for the ultimate end game party grind which gives way more experience and NX split than the usual high level monsters in normal regions. Players can access these regions via Jake NPC in Free Market Entrance directly, provided that they meet the given requirements of each region. Lowest being 5 Star Force up to 50 Star Force for the final map.
Bosses, Expeditions and Timers
Boss prequests are to be done once per character for every boss. In the event of an unexpected crash, you are able to rejoin an expedition by having existing members use @Invite. Should all members leave the expedition before the boss is completed, it will be deemed forfeited and all members will go on a 1-Hour/24-Hour (Depending on boss) cooldown before being able to re-attempt. On cases where the boss is eliminated before a player rejoins, the fight will be deemed cleared even for the member that crashed.
Boss Information
Bosses Available | Resets | Boss Points | Min. Damage Dealt Required |
---|---|---|---|
Yakuza Boss | Daily | 80 Boss Points | 190M |
Krexel | Daily | 50 Boss Points | None |
Papulatus | Daily | 50 Boss Points | None |
Scarlion & Targa | Daily | 50 Boss Points | None |
Ravana | Daily | 50 Boss Points | 8M |
Frenzied Giga Toad | Daily | 80 Boss Points | 90M |
Zakum | Daily | 50 Boss Points | 73M |
Chaos Zakum | Daily | 100 Boss Points | 2.14B |
Horntail | Daily | 100 Boss Points | 210m |
Chaos Horntail | Thrice a week (Monday/Wednesday/Saturday) | 150 Boss Points | 2B |
Von Leon | Thrice a week (Monday/Wednesday/Saturday) | 150 Boss Points | 15B |
Regular Pink Bean | Daily | 150 Boss Points | 6.5B |
Chaos Pink Bean | Twice a week (Monday/Saturday) | 250 Boss Points | 10B |
Arkarium | Twice a week (Monday/Saturday) | 250 Boss Points | 25B |
Ranmaru | Twice a week (Monday/Saturday) | 500 Boss Points | 55B |
Cygnus Empress | Weekly (Monday) | 1000 Boss Points | 30B |
Magnus | Weekly (Monday) | 1000 Boss Points | 84B |
Area Boss Respawn Information
Area bosses respawn timers are randomized to prevent spawn camping. These bosses drops Wheel Tokens which can be used to roll for goodies in the Magic Wheel. On cases where server restarts, respawn timers are randomly set instead of respawning immediately.Bosses Available | Location | Respawn Timers |
---|---|---|
Big Foot | Phantom Forest; Bent Tree | 3-4 Hours |
Headless Horseman | Phantom Forest; Swamp Bog | 3-4 Hours |
Anego (Female Boss) | Zipangu Parlor | 3-4 Hours |
Kacchuu Musha | Castle Corridor 9 | 3-4 Hours |
Pianus Left/Right | Cave of Pianus | 3-4 Hours |
Black Crow | Encounter with the Buddha | 3-4 Hours |
Party Quests
We have designed our PQ System to be a crucial part of progression throughout any levels, giving players bonus NX and rewards on the first few runs of the day. This is to encourage more interaction between players of any levels to team up and speed through thes PQs daily. While Monster Park is listed as a PQ, we have revamped it as a solo-quest instead and toned down the monsters difficulty within each instance. Its a great source of exp earlier on, on top of the bonus rewards daily!
PQ Information
PQ Available | PQ Points | Bonus Rewards |
---|---|---|
Monster Park | 10 Coins | 10,000~20,000 NX depending on difficulty on first 5 runs daily |
Henesys | 10 PQP | No Bonus |
Kerning | 15 PQP | No Bonus |
Ludibrium | 25 PQP | 10,000 NX on first 5 runs daily |
Orbis | 30 PQP | 15,000 NX on first 5 runs daily |
Elin | 20 PQP | 15,000 NX on first 5 runs daily |
Pirate | 10 PQP | 10,000 NX on first 5 runs daily |
Romeo & Juliet | 25 PQP | 15,000 NX on first 5 runs daily |
Dragon Rider | No PQP | 10,000 NX + 1 Random DR Box on first 5 runs daily |
Gachapon Tickets
Gachapon tickets can be obtained as global drops from all monsters. These tickets can be used in the NPC Room which can be accessed from Free Market Entrance, the portal to the left. There are class-specific Gachapon machines available allowing players to choose from. While they all consist of various job-specific items, it still runs the same pool of common/rare loots which can be viewed directly from the NPC. There are various low-mid level items that can be utilized for leveling your legion mules.
Cygnus Knights Changes
Cygnus Knights are now able to level up to 250 while being able to create Ultimate Adventurer after completing the quest at level 120. Once you've advanced into your final job, you can purchase skill books and mastery books from Boss Points Exchange directly without any further prequests. All fourth job skills are listed in the Skill Change tab.
Voting
Voting can be done twice a day directly from in-game using @vote command. You will be awarded with 10,000 Vote NX per vote that can only be spent within the Cash Shop. Items purchased from cash shop can only be transferred between the same account and cannot be dropped to other players. This is to ensure that there are no possible means to abuse voting. Voting timers reset based on server's daily reset time which is at 00:00 Server Time.
Stylist & Style Saver
You may notice that there is no actual salon in-game that allows you to specifically pick a style you want. That is because styles are only obtainable through Special Beauty Coupons which are global drops from all monsters. Upon rolling for a style you would like to keep, you can choose to save it in your style catalogue from the Stylist NPC in Free Market. You can unlock up to 5 slots for both Face/Hair styles and reuse them at a later time at no cost.
Professions
Learn all 5 Professions automatically upon reaching level 10. Professions plays an important part in improving your traits along with refining ores and crafting all sorts of items. Random level veins and herbs are guaranteed to spawn on any maps that contains monsters. Harvesting the rarer veins and herbs drops high level materials to be used in later phases of the game or crafting specific items. All non-boss monster recipes are consolidated and added into Nack merchant in Ardentmil, allowing you to craft all common gears without hunting for recipes
Automated Events
Automated Events are hosted once every 6 hours. It consists of 4 Jump Quest modes and 1 Russian Roulette mode, these modes are randomly picked and automatically hosted. There will be only one winner per automated event and the winner will receive Event Points which can be used in the NPC Room to exchange for various rewards.
Item Sharing
In order to ease the process of leveling mules and progressing, Untradeable items with the Platinum/Regular Scissors of Karma tag can now be account shared through storage without needing to cut the item. This allows players to reuse high level items within the same account without needing to restart progress. Note that this does not apply to untradeable items without the PSOK/SOK Tag.
Fishing System (AFK)
Ever wanted to get rewarded for doing nothing? Soluna offers a fishing system that allows players to AFK in Free Market Entrance and obtain various rewards every minute! You can start your fishing journey once you have achieved level 50 and purchased the needed items from Kedrick in FM.